💣 Watch Your Step!
Another little experiment in the Rusty Brothers workshop. This time, we decided to find out whether we could add something to our Team Deathmatch server that you definitely don't see every day in classic CoD2 TDM – our own landmine.
And surprisingly… it started working pretty quickly. 😄
Players could receive a mine, place it, and other players could even defuse it. We added our own warning when approaching a mine and gradually started working on the HUD as well, so players would know whether they still had a mine available.
Of course, it wouldn't be Rusty Brothers development if everything worked perfectly on the first try.
The first working mine had one small disadvantage:
It was completely invisible. 😂
The mechanics worked, the mine was waiting for its victim… but nobody could actually see it. After some more tweaking, we finally managed to get a physical model into the game.
Problem solved.
Well… almost.
Suddenly, the mine was a little too visible. 😅
So the next goal is to partially hide the model in the ground, leaving only a small part visible above the surface. A player who pays attention should have a chance to spot and defuse it, while someone blindly running across the map might be in for a little surprise.
The experiment is still ongoing, and the mine is not yet part of the public version of our TDM mod.
But the first tests proved one important thing:
It works.
Once we get it to a state we're happy with, there might be one more reason to watch where you step on the Rusty Brothers server. 💣🐒
We may be rusty, but we still fight.
RustyBrothers.cz
